The Gaming Industry Needs More Than Just Coders - Scott Storkamp

Insights from Leaders
2 min readJul 28, 2021

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Image Credits: Fernando Trabanco Fotografía (opens in a new window)/ Getty Images

The gaming world is no longer a niche realm of video game enthusiasts, tech-geeks, and fans of arcade and role play. The industry has seen a massive boom over the last couple of decades, propelled by quarantines and time on people’s hands due to the COVID 19 pandemic. Today the industry is a gargantuan world of its own, host to people of all different kinds of backgrounds, both demographically and educationally.

I recently read an article by Josh Vesely, The Gaming Industry Needs More Than Just Coders. This insightful piece published on the website of Techcrunch, expounds on this growth and expansion within the industry, focusing on the increasing number of opportunities within the industry for people from varying cohorts. People with a concentrated background in game development and design and almost certain to be able to land a job, while those in other areas not traditionally related to gaming are finding new avenues to enter the job market.

In today’s market, there are a plethora of ways to break into the industry. Those with an artistic background, boasting technical skills with software and tools such as Adobe Illustrator and Autodesk Maya, are entering the animator department of game developing companies, while writers are finding themselves writing scripts of story mode games. Marketing and PR departments of gaming companies are expanding rapidly in an increasingly competitive industry, while finance and operational teams are employing people with business backgrounds.

The profile of the average employee in the gaming industry has diversified in more ways than just one though. Companies are moving away from the quintessential white 30-something-year-old male that has dominated the industry for so long. Women and people from different ages and backgrounds are entering the field through a variety of different kinds of positions. “Diversity isn’t a nicety; it’s a necessity,” claimed Jo Twist, CEO of Ukie, a UK-based gaming trade association. It is interesting to see how the gaming industry is embracing the norms of the workplace in the 21st century, and it is a trend, that I believe, will only move forward!

You can read the original article here.

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